Category Archives: Artist Feature

I know Indonesia contains a lot of young talents, but seeing this Jakarta-based illustrator’s work really really made me proud. I first know Mayumi Haryoto through her Multiply (already deleted now), apparently she’s a friend of my friend, I met her randomly several times but I never got the chance to sit and talk with her. Her illustrations are cynical yet soft, well-crafted by not putting too much detail but exquisite. Her color choices are so faraway from our well-known standard RGB and CMYK, which make it a bliss.

These are her works for JEUNE Magazine, a collaboration with Christina Phan, a talented photographer friend of mine.

More to see on her Behance Network profile.

Sounds like a good sex, eh? Well, he might be is.

Patrick Tsai, an currently Tokyo-based American who is also a former part-photographer of his own love story, My Little Dead Dick (Restricted only to Flickr user), has never ever ever cease to inspire me. His photos are intimate, quirky and always give me this certain emotion of how people surrounding you, in every place you go, are part of this gigantic collaboration called: life. He’s simply brilliant.

Patrick Tsai’s PingMag interview


Lately I’ve been tired of all the same old indie pop stuff that just seems to be recycled over and over but there is something about Lykke Li’s combination of wonderful pop hooks, the beautiful and airy minimal production, and the fragility that seeps into the vocals of this Swedish singer-songwriter. Youth Novels is Lykke Li’s debut full-length and a damn good one at that. The record was produced by none other than Bjorn Yttling (of Peter, Bjorn, & John) who (unsurprisingly) uses many of the same sonic textures he does on his own record and Lasse Marten (who produced Kelly Clarkson’s hit “Since U Been Gone”) so it doesn’t surprise me that it sounds both adventurous and sugar-coated.
Lykke Li can sound sexy, vulnerable, or distantly cold depending on the song and all while I honestly wouldn’t have thought I’d like her much at all, but hey, what can you do?

Lykke Li - Little Bit


Lykke Li - Everybody But Me

Artists run the gamut in terms of style, approach, and output. There are those who suffer to produce work while others create with relative ease. And then there are those who gush with creativity, ideas spilling from their minds like blood rushes to the heart. James Jean is this type of artist. Born in Taipei, Taiwan in 1979, James was raised in New Jersey and pursued his art education at the School of Visual Arts in New York City. Upon graduating, he began work as a commercial artist, producing art and illustration for a varied group of clients — Rolling Stone, The New York Times, ESPN, Atlantic Records, Prada. But what he became best known for was his Eisner and Harvey Award-winning cover work for DC Comics’ Fables series. In recent years, however, James has begun looking inward for inspiration—composing large-scale paintings and works on paper intended for gallery audiences. His debut solo show, an exhibition titled “Fledgling,” opens in January of 2009 at Jonathan LeVine Gallery in New York. James took a break from painting to talk about his work. Here’s how our conversation played out.

What first attracted you to the idea of becoming an artist? And when did you know it was something you’d pursue as a career?
I always drew as a child. I always felt compelled to make pictures—there was no other alternative but to be true to myself.

Remaining progressive as an artist seems to always be at the forefront of your thoughts. How do you know when it’s time to try something different with your work?
I have an aversion to stagnancy. Making images is a kind of calculated risk, and I hate to repeat myself. With each new picture, I hope that I’m progressing towards some kind of sublimity in the orchestration of elements and ideas.

Progression can be such a tricky thing to objectively measure. Do you think you’ll know when you’ve reached this sublimity?
I know that the work will always be imperfect. But despite that foreknowledge, I continue to make work. From the decay of reason emerges the beauty of dreams.

As an artist, ideas are really your most important commodity. How do you organize and catalog ideas for paintings?
I don’t really have a system or catalog for ideas. I keep some thumbnails in my sketchbooks, but they rarely graduate into fully realized works. For me, ideas come about from a set of circumstances, a matrix of rules. The solution, or great idea, comes about by playing with the physics and rules of the world that I’m creating. If I know the motivations of my characters, and if I try to understand the different worlds in which they inhabit, I can set them free and watch them create their own stories. It’s like smashing matter together and analyzing the remains. In that way, I don’t have to rely on a backlog of ideas—I try to execute the work as soon as I finish the blueprints.

That’s interesting. What type of immediacy is attached to this process then? For example, once you have an idea for say, a painting, does it need to be painted in a single sitting?
My images and ideas are transcribed quickly in sketch form, but the process of painting is much more methodical. I spend most of my time trying to recapture the initial energy of the original sketch. Usually, I’ll have the sketch blown up to the same size as my painting so that I can refer to it constantly as I paint. But that comes from years of creating commercial art. As I continue to paint for myself, the painting process will become condensed.

I’m also interested in what you’ve referred to as a “matrix of rules” pertaining to how your creative ideas come about. Can you explain what you mean by this?
Once you put anything within the boundaries of a picture, you start to create relationships. Scale, color, perspective, texture—your mind starts making connections between these qualifications. Once you have characters in a space, they intensity of the relationships becomes very literal. I try to orchestrate these relationships so that they are ambigious yet believable. A good way to pull that off is to understand “the rules” that I’ve created in the picture. Once you create an action—say if a character is in repose or if that particular part of the composition is in darkness—then there must be an opposing force to have put that character in that position or to have cast that park of the picture in shadow. I draw this world until it reaches a kind of balance, until each action is accounted for in some way.

You have a solo exhibition coming up in January 2009 at Jonathan Levine gallery. Can you tell me a little bit about the work you’ll be showing and how the idea for the exhibition came about?
The title of the show is “Fledgling.” The work will consist of some large paintings and works on paper. I already released a few images of paintings that will be in the show on my website, but there are more ambitious and elaborate paintings that will stay hidden until January 2009.

Is the title symbolic—a reference to your inauguration into the gallery world?
Sure… the work is fledgling itself. It’s a slight departure from what I’m used to making. I hope it will be a good beginning.

With your background primarily in commercial art, this transition to the gallery is new ground. Can you tell me what type of changes you’ve had to make in your creative process, if any? And have you enjoyed this new direction so far?
While I was illustrating for the magazine and advertising world, I was still producing personal work, but in a very limited basis. In a sense, it was easy to avoid creating my own work and concentrate on assignments—I was constantly creating work, but the motivation is completely different. I almost feel guilty because as a painter, I’m purely responsible for the paintings—it’s a very selfish enterprise.

Decades from now, when people look back on your body of work, what do you hope they take away from the experience?
At the heart of my work is a sense of compassion conveyed through carefully observed moments. I hope the accumulation of my work over the years will impart some kind of clarity in the fundamental act of transcribing our memories, dreams, and aspirations on paper.

www.jamesjean.com
www.processrecess.com
//Via ComputerLove

A poster for Disney/Pixar’s new flick Wall-E, designed by artist Eric Tan. Tan has become something of a legend for his beautiful, retro-futurist remix posters for popular movies. You’ve probably already seen his posters for The Incredibles, Wall-E, Indiana Jones movies, and Ratatouille — they’ve been passed around a lot online for good reason.

Here’s a 1960s Disney ride poster on the left, with a Tan Incredibles poster on the right.

And A.M. Cassandre poster to the left, and one of Tan’s Ratatouille posters on the right.

Last but not least, below, you can see another one of the new posters Tan designed for Wall-E, to the right of a classic Disney advertisement for a flying saucer ride.